Projects (6)

Project pages.

INVERSUS

INVERSUS is a competitive and cooperative arcade shooter with a mind-bending twist. Player movement is constrained to opposite colors of a black and white grid. My walls are your paths and your walls are my paths. Each shot flips tile colors in an attempt to…

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Kisses

Kisses was my senior project at DigiPen (2003/2004). It is a 3D social simulation. The game takes place in a small village where the player and other residents attempt to survive in the harsh climate while maintaining as many friendships as possible.

Kisses was accepted as one of the ten open category finalists of the 2005 Independent Games Festival.

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Fight Zone

Fight Zone was my junior project at DigiPen (2002/2003). It is a 3D, arena based, first person shooter. The game takes place in the future, and players take control of gladiators fighting for sport in a death match setting. The hook is that at the beginning of each match, the player can distribute points into different abilities or their character's armor parts. This allows for an extremely large set of different character types that can enter the battle.

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Mall Monster

Mall Monster was my sophomore project at DigiPen (2001/2002). You play as a young child trapped in a mall at night with a monster,  and must escape without being caught. I was the head of technical design, helped come up with the game concept, worked on 2D art, and worked on sound effects.

Mall Monster was featured in the January 2003 issue of Nintendo Power, was accepted as one of the ten Student Showcase Finalists at the 2003 Independent Games Festival, and was shown on TechTV's (now G4) The Screen Savers.

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