|
Written by Ryan Juckett
|
|
Friday, 12 December 2008 06:56 |
|
Spyborgs is an action game built exclusively for the Wii by Bionic Games. I started working on the game as a contractor to help finish the prototype in the fall of 2007. I then joined full time to create the full product for Capcom.
|
|
Last Updated ( Saturday, 08 August 2009 19:40 )
|
|
Read more...
|
|
|
Written by Ryan Juckett
|
|
Wednesday, 10 December 2008 04:45 |
|

I worked on Project Offset up until Offset Software was acquired by Intel and moved to Santa Clara. My work on the project was focused in the following areas. |
|
Last Updated ( Wednesday, 10 December 2008 08:47 )
|
|
Read more...
|
|
Written by Ryan Juckett
|
|
Monday, 08 December 2008 21:31 |
|

Tony Hawk's Proving Ground was the final Tony Hawk game I worked on at Neversoft. While working on the project during its early stages, my tasks covered improving the animation system, integrating my container system into the codebase, creating new AI behaviors, and designing an object system for a large number of entities and multithreaded processing. |
|
Last Updated ( Friday, 12 December 2008 06:45 )
|
|
Read more...
|
|
|
Written by Ryan Juckett
|
|
Monday, 08 December 2008 09:09 |
|

Tony Hawk's Project 8 was the eighth game in the Tony Hawk series and my second project at Neversoft. It was their first game developed with full focus on the next generation consoles and was the first Tony Hawk game to feature sophisticated AI. My work foccused on the following tasks:
|
|
Last Updated ( Monday, 26 January 2009 02:57 )
|
|
Read more...
|
|
Written by Ryan Juckett
|
|
Monday, 08 December 2008 08:50 |
|
 GUN is a third person shooter set in the Wild West released for PlayStation 2, XBOX, Gamecube, and XBOX 360. It was my first project at Neversoft, and I worked on the artificial intelligence. With the ambition to create a living, streaming world alongside almost twenty core missions with their own custom features, the AI needed to be very flexible. The following list contains some of the supported AI system features: |
|
Last Updated ( Friday, 12 December 2008 06:49 )
|
|
Read more...
|
|
|
|
|
|